Olivier Raymond's profile

Army of TWO: The Devil's Cartel

One of the perks of working as a video game concept artist is the possibility of doing detailed, researched environment artwork.  While working on Electronic Art's Army of TWO: the Devil's Cartel, I produced a few key pieces which were later used to dress up and give tone to pre-designed 'box' levels.  

Here they are. 
The Drug Lab - Entrance
Abandoned Mine - Ext.
Abandoned Mine - Int.
Municipal Garage - Parking Lot (the final, in-game level ended up a lot less fiery)

THANKS FOR WATCHING
Army of TWO: The Devil's Cartel © Electronic Arts
Army of TWO: The Devil's Cartel
Published:

Army of TWO: The Devil's Cartel

Video game concept art - environments

Published:

Creative Fields